Journal: IPSI Transactions on Internet Research

Creating computer games that are controlled
by EEG helmets

Authors: Patrik Voštinár and Michal Šrobár

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Electroencephalography (EEG) and a braincomputer interface (BCI) are relatively young technologies, that in some cases could replace the classic computer mouse control. We are using EEG and BCI to control computer games, which have always been very popular with people of all ages. In the paper, we focus on using the Epoc helmet for controlling two games, which we created in the Unity game engine. In the first game "Ball and Mind" the player's task is to navigate a ball from start to finish through a maze. The second game, "Objector of Mind“, is focused on avoiding obstacles with an Epoc helmet. The player controls a cube and he has to avoid obstacles that come to him with a gap.


EEG, BCI, Emotive, Epoc, Insight, Unity, games

Published in: IPSI Transaction on Internet Research (Volume: 19, Issue: 1)
Publisher: IPSI, Belgrade

Date of Publication: January 1, 2023

Open Access: CC-BY-NC-ND
DOI: 10.58245/ipsi.tir.2301.10

Pages: 59 - 65

ISSN: 1820 - 4503


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Patrik Voštinár

Department of Computer Science, Matej Bel University, Banská Bystrica, Slovakia. E-mail:; Orcid ID: 0000-0002-8237-2304


Michal Šrobár

Department of Computer Science, Matej Bel University, Banská Bystrica, Slovakia. E-mail:;


Cite this article

Voštinár, Patrik and Šrobár, Michal "Creating computer games that are controlled by EEG helmets", IPSI Transactions on Internet Research, 2023, vol. 19(1), pp. 59-65.